The Knight is a noble warrior capable of withstanding greater punishment than most others. Knights have the ability to take damage in place of their allies.
||Gain an additional minor injury slot for Physical stress.
||[Requires Stubborn.] Gain an additional physical stress box.
||[Requires Stubborn and Stubborn II] Roll Reaction Time in place of an adjacent ally once per turn, absorbing an attack meant for another. This does not use your turn.
Class Specific Stunts
||Use Physique instead of Will to determine the number of mental stress boxes you have.
||Enemies cannot use a teamwork bonus against you.
||Gain a +1 to Combat rolls against an enemy that has injured (as opposed to stress damage) either you or your allies.